Reading Guide

Showing my progress and results of the entire graduation

See the Project plan

Company

GroupM

The company where I am following my graduation internship is called GroupM. GroupM is a media agency specializing in digital advertising. They are the world’s leading media investment company. The location where I have been working is Eindhoven, within the Labs department.

Labs Department

Labs is an innovation department within GroupM in which they create co-creation environments where exceptional student talent explores disruptive trends and develop technologies that will shape tomorrow. Within Labs, I was placed in the team “Generative AI & Synthetic Media”.

Assignment

The initial assignment for my graduation internship is to teach people about generative AI text prompts in order for them to effectively use it in their daily workflow. The main problem discovered during the project was that people have too little knowledge of generative AI and are in some cases frustrated and afraid to use this new technology.

Generative AI is an AI that mainly focuses on creating new content based on existing data. It starts with a simple description of what you want and will generate new content. This new content is called synthetic media. This technology has made big advancements over the years. The three primary factors that contributed to the growth are: improvement in models, better and more data, and greater computer capacity. (van Rijmenam, 2022) Generative AI has come to the point that it can produce high quality new content indistinguishable by humans. This AI can create various forms of content, including text, audio, video and more which makes up most advertising materials. This is why generative AI is interesting for GroupM, an advertising agency to use.

Generative AI can create new content faster than humans take to complete a task. It can be more efficient and is becoming better over the coming years. But generative AI at this moment is not perfect and employees of GroupM don’t know how to effectively use it.

Some of these frustrations and limitations are:

  • The output always needs to be checked if it is not biased, on incorrect information and on plagiarism.
  • It is difficult to get the desired output.
  • There are so many generative AI tools that it is hard to choose.
  • Often difficult to use generative AI in very specific work scenarios.

  • Although the employees of GroupM are very positive about using generative AI to make certain tasks more efficient but struggle with how to use this technology effectively and safely. The goal is to teach employees of GroupM about how to use generative AI effectively, in which work situations it can be used and what to watch out for when using this technology.

    Generative AI

    Figure 4: Generative AI content created with a text prompt using Leonardo.ai

    Process & Results

    Methodology

    The methodology used for this project is called Human Centered Design (HCD). This methodology prioritizes understanding and meeting the needs of the target audience, ensuring meaningful solutions. This methodology helped find the core problem employees at GroupM experience when using generative AI. HCD has three phases: Inspiration, ideation, and implementation. In each phase, I will describe how the project has progressed and the results of the deliverables.

    Research Questions

    The assignment was intentionally left broad. For this reason, the first three research questions were meant to define my project and who I was making it for:

    Questions Link to document
    What is generative AI? Research 1: Generative AI & Synthetic Media
    What impact/possibilities does generative AI have on the creative sector and marketing? Research 2: Trend analysis
    Which department(s) in GroupM Eindhoven is best fit for the implementation of generative AI in their workflow? Research 3: GroupM workflow in Eindhoven

    With the results of each research I created my design challenge.

    Design a training program for employees of GroupMs Creative Department to learn about generative AI text prompts in order for them to use it effectively in their own workflow.

    Based on this design challenge two new research questions were created

    Questions Link to document
    How do you create an effective training program that is fun and engaging? Research 4: Training programs
    What information do the employees of GroupM need to know/learn to effectively use generative AI in their daily workflow? Research 5: Knowledge required for the training program
    Generative AI

    Figure 6: Generative AI content created with a text prompt using Midjourney

    Phase 1

    Inspiration

    Process

    In the inspiration phase, I gathered information about the context of the assignment and the target audiences, needs problems, and experiences with generative AI. With this information I created my project plan.

    I held a debriefing with my company mentor which revealed that the assignment was intentionally left broad. This allowed me to choose the direction for the project in the defining phase. For this reason, I conducted research to explore the context. The first was a literature study about what generative AI (GAI) is. The second was a trend analysis to understand the relevance of this technology for GroupM. The main opportunity found is that GAI can optimize almost every phase of the creative process.

    To define the target audience, I held interviews with five different creative departments within GroupM where GAI potentially could be implemented. The interviews focussed on what problems employees were experiencing in their workflow and their general opinion/knowledge of generative AI. I created an interview report and a new research in which I would visualize the general workflow of GroupM Eindhoven. Based on the results I concluded that the main problem was that employees within GroupM have insufficient knowledge to use generative AI effectively in their workflow. So instead of making workflows more efficient, I would focus on teaching the knowledge needed to use GAI effectively.

    The target audience will be employees of GroupM in the creative departments that lack the knowledge to use generative AI effectively in their own workflow. To visualize the target audience personas and an empathy map that focussed on their pains & gains was created.

    Persona 1

    Figure 7: Persona 1

    Generative AI

    Figure 8: Persona 2

    Phase 2

    Ideation

    Process

    In the ideation phase first ideas and a concept to solve the problem was formulated. The final concept is defined and visualized in the concept book.

    I began by brainstorming fun ways to teach the target audience the necessary information to effectively use GAI. I came to the conclusion of wanting to create a workshop and platform. The reason for choosing a workshop is that the target audience will get to practice with generative AI in a controlled environment and is easily accessible making it low entry for employees to join. At GroupM, training is often given through workshops. But generative AI is constantly evolving so for after the workshop there needed to come a platform that would easily scale with this technology and keep them continuously learning.

    For the creation of the concept, I did research on how to create an effective training program through benchmark creation and attended multiple workshops within GroupM. I learned a lot from experiencing them myself. To acquire all the information necessary for the target audience I created a literature study, held a survey to test the target audience on their knowledge of text prompts, and held two days in the life to gather real-life scenarios for them to use GAI in their workflow.

    For the eventual platform I brainstormed and came up with the idea of Weekly Challenges. To visualize this idea and the general flow of the platform I created a user flow with scenarios and created wireframes of pages. Tested the wireframes on its usability and validated the concept and experience with the target audience. Read more about the progress in Weekly challenges.

    Brainstorm

    Figure 9: Brainstorm workshop and platform

    Figure 10: Weekly challenges wireframe and high-fidelity prototype

    platform

    Phase 3

    Implementation

    Process

    For the implementation phase I focussed on the actual development of the workshop and weekly challenges platform.

    Within GroupM there is a platform that showcases training sessions in which employees can enroll. These training sessions could be anything, I myself followed a Google Analytics workshop. This platform would be perfect to put the workshop online. I held an interview together with Anouk with one of the persons responsible for this platform and planned together with her a date when the workshop would be held. This would be the 25th of April.

    As the date was set the workshop needed to be created. In my previous research I found multiple methods that would be beneficial for training people skills. For the workshop I used hands-on experience and a case study to let people practice writing prompts. The workshop would also address in which work scenarios GAI could possibly be used and the ethical & legal considerations. To create a successful workshop learning objectives were formulated and tested if they were achieved. Read more about the realization in workshop and validation in survey.

    The platform's wireframes were tested and based on those findings small adjustments were applied in the high-fidelity prototype. This prototype was again tested with stakeholders and experts in the field. Based on these findings together with other conducted tests the prototype is found: modern, organized, user friendly and overall the target audience is very interested in this platform. A POC was created to eventually test the effectiveness of teaching the target audience through weekly challenges. However, with the limited time left, advice would be given instead on how to further test this prototype. Read more in Weekly Challenges.

    For the eventual handover of the project I am currently working on a handover document in which I describe what has been created, what needs to be done, and advice for the future of this project.

    workshop

    Figure 11: First time giving the workshop together with Anouk Min

    concept

    Figure 12: Realization of workshop and weekly challenges

    Conclusion

    Generative AI is a rapidly evolving technology that can create various forms of content, including text, image, audio, video and more. One of the main opportunities found is that generative AI can optimize almost every phase of the creative cycle meaning that there are numerous implementations of this technology. Optimized workflows will lead to saving time and money for GroupM. Continuing research at GroupMs creative department revealed that employees have insufficient knowledge to effectively use generative AI in their own workflow. This problem led to the design challenge: Design a training program for employees of GroupMs Creative Department to learn about generative AI text prompts in order for them to use it effectively in their own workflow. The goal is to teach employees of GroupM about how to use generative AI text prompts effectively, in which work situations it can be used and what to watch out for when using this technology.

    To solve this problem a workshop and platform was created. The workshop was chosen because training within GroupM is often given via workshops meaning that it’s a low entry for beginners to have their first introduction with this topic. The learning methods chosen were hands-on experience, case study to practice their skills with prompting, and used scenario based learning to show them the possible applications of generative AI in their workflow. During the workshop their prompting skills improved, this was seen through the assignments answers. To test if the learning objectives were also achieved a survey was sent after two weeks. To conclude the workshop was a great success. It was fun, engaging, people have become better in writing prompts and learned more use cases. Within the workshop the legal and ethical considerations were discussed as generative AI can oppose a certain legal risk for GroupM. However this part of the workshop was not clear, GroupM has now created a set of guidelines to uphold. This was after the workshop this part should be updated together with other outdated information or new insights.

    After the workshop was given people had a better understanding of what generative AI is and learned the basics of prompting. But generative AI is constantly evolving so after the workshop a platform was created that lets people continuously learn through challenges or from colleagues. The platform is based on the case study method together with micro-learning. Each week participants can join a challenge in which they need to create content with generative AI. The challenges are based on real life scenarios but the community can create their own challenges making the platform dynamic and relevant for the future as they get to decide what they want to learn. The high-fidelity prototype of the platform is tested on usability and the general experience. The outcome was positive. However, it is not yet certain if this platform is able to teach the target audience continuously on generative AI text prompts & use cases as people will decide the challenges. This has yet to be investigated

    To summarize, the workshop and platform form a strong basis for GroupM to teach their employees in the creative department about generative AI text prompts and possible use cases. However, the importance of teaching people text prompts might change in the future. As it may be the case that other inputs would become more valuable. For this reason it was chosen that people can create their own challenges letting it stay relevant and scalable based on what the future might bring. The workshop itself is already multiple times used to present generative AI to clients or employees, it will serve as a good template for further workshops of generative AI.

    Reflection

    My internship at GroupM was a valuable learning experience, primarily due to the connections made within the company and the interesting research topic I focused on - Generative AI (GAI). This technology is relatively new to the general public and not much was known about how this technology could be effectively used in a company workflow. As part of my solution was to hold a workshop I required a deep understanding of this technology. I am proud that my research resulted in professional products, relevant and valuable for GroupM and its employees.

    The workshop was especially valuable for GroupM as it teaches employees how to enhance their workflow with generative AI. Participants mentioned after the workshop that they use it now for researching and helping with ideation. In general people would like to see more of these practical workshops with GAI. “This way they will actually use it” ~ Workshop Participant.

    In the previous semester at Fontys, the goal was to improve my research skills. I have learned significantly during this period and applied this knowledge to enhance my research within the context of this internship. One of this semester's learning objectives was to incorporate a broader range of research methods and involve end-users in the process, which is evident throughout the deliverables.

    The planning for the project changed because there were two parts to the concept. This resulted in me doing the design, creation, and development process twice for each part. So the planning went differently than expected. The workshop needed to be created first which left minimal time for the actual development of the platform. I worked together with a group member, and am happy with my contribution and the results of the project. Although I would have liked to have more time to test the platform, I addressed these shortcomings in the handover document.

    This concept required me to give a workshop and teach people about GAI. During my time at Fontys, I have never given anything similar to this. I stepped out of my comfort zone, for both presenting and creating a training program. Through good communication with my team and stakeholders, asking experts, and testing with employees within creative, I validated the relevance and effectiveness of this training program.

    GAI is a very hot topic within GroupM but there is not much regulation and information available, especially at the beginning of the internship. During my time, certain developments took place without our knowledge which was very relevant to what the team and I were creating. Instead of waiting and being frustrated The team and I contacted multiple times the persons responsible and communicated. This resulted in opportunities given to use by those people. For example, attending and helping with the hands-on experience of a GAI publisher event and with Randstad giving part of the workshop. These were valuable experiences as they helped create a better end product.

    Overall I am very satisfied with my accomplishments during this internship. I delivered meaningful and professional products, communicated with lots of professionals and improved my presentation and research skills.

    I would like to thank all parties involved in the completion of this internship. Special thanks to my stakeholders: Charlie and Tommie, for giving me valuable feedback during each sprint review. My Fontys coach Evelien, who helped me with my portfolio and feedback on my progress. The team for answering all my questions and the fun times at the Labs department the same goes for all the Labs' students. Last but not least, the creative department who were always interested in my work and ready to test or help.

    Learning outcomes

    Learning outcome Proof of learning outcome
    Professional duties
  • Project plan
  • Conceptbook
  • Workshop
  • Cheatsheet
  • High-fidelity prototype Figma
  • Weekly Challenges
  • Proof of Concept
  • Situation-Orientation
  • Interview report: Workflow & generative AI use in creative departments
  • Research 3: GroupM workflow in Eindhoven
  • Day in the Life
  • Survey: Learning objectives workshop
  • Testing: Wireframe usability & experience
  • Future-Oriented Organisation
  • Project plan
  • Research 2: Trend Analysis Generative AI
  • Research 5: Knowledge required for the training program
  • Conceptbook
  • Survey: Learning objectives workshop
  • Testing: Wireframe usability & experience
  • Investigative Problem Solving
  • Research 1: Generative AI & Synthetic Media
  • Research 2: Trend analysis generative AI
  • Research 3: GroupM workflow in Eindhoven
  • Research 4: Training programs
  • Research 5: Knowledge required for the training program
  • Day in the Life
  • Interview report: Workflow & generative AI use in creative departments
  • Sprint planning
  • Personal Leadership
  • Project plan
  • Sprint planning
  • Progress Workshop
  • Research 4: Training programs
  • Interview: Learning & Development
  • Targeted Interaction
  • Project plan
  • Debrief: Coach Tommie
  • Sprint planning